Setting |
Default |
Description |
[Pulldown]
|
PulldownThresholdLow |
40
|
A percentage which determines when PAL pulldown detection
will detect a noticable improvement in combing.á Lower values
will make detection require more combing to change.á Change this
if PAL detection is not working for you. |
PulldownThresholdHigh |
10
|
A percentage which determines when PAL pulldown detection
will go back from movie mode to video mode.á This value copes
with certain types of video noise, if it is set too low then it
will flip back on static movie images, if set too high it will
remain in movie mode for too long. |
PALPulldownRepeatCount |
3
|
Number of times film mode is detected in a row before going
into film mode |
PALPulldownRepeatCount2 |
1
|
Number of times that film mode errors must bedetected in a
row before going back to video mode |
PulldownRepeatCount |
4
|
This is the number of times the pulldown pattern must be
detected before switching. |
Threshold32Pulldown |
15
|
This is the number of pixels per field that need to be
similar for NTSC movie detection to detect a triplet of fields
from the same movie frame. Higher values will cope with more
video noise but will not detect the movies as well. |
BitShift |
13
|
This is used by the NTSC detection code to limit what pixels
are the same.á This should allow for noise in source.á The value
is applied to the square of the pixel difference with the results
bitshifted right by this amount. |
DiffThreshold |
224
|
No longer used |
PulldownRepeatCount2 |
2
|
The number of times an unexpected pattern can occur before
switching back to video video mode from a film mode.á |
RefreshRate |
0
|
If set then it is used with DoAccurateFlips to reduce
judder |
StaticImageFieldCount |
16 |
The Adaptive video deinterlace mode considers an image to be
static if it stays the same (or nearly the same, subject to
Threshold32Pulldown) for this many fields. In Adaptive mode,
DScaler will switch from LowMotionMode to StaticImageMode for as
long as the image remains the same. This helps reduce CPU
consumption on still images such as DVD menu screens. |
LowMotionFieldCount |
4 |
The Adaptive video deinterlace mode considers an image to be
low-motion if its difference stays below Threshold32Pulldown for
this many fields. When that happens, DScaler will switch from
high-motion to low-motion mode. |
StaticImageMode |
3 |
Specifies the video deinterlace mode to
use in Adaptive mode for static scenes (see
StaticImageFieldCount). |
LowMotionMode |
2 |
Specifies the video deinterlace mode to
use in Adaptive mode for low-motion scenes (see
LowMotionFieldCount). |
HighMotionMode |
2 |
CSpecifies the video deinterlace mode to
use in Adaptive mode for high-motion scenes (see
LowMotionFieldCount). |
[Hardware]
|
BtAgcDisable |
0
|
Disable AGC(automatic gain control). This doesn't work well
for almost anyone, but it's there. (Adv. Video Flags) |
BtCrush |
1
|
Turn on Adaptive AGC , this is the Crush bit in the ADC
Interface register. (Adv. Video Flags) |
BtWhiteCrushUp |
207
|
Fine tuning of the Adaptive AGC White Crush Up Register.
This, and below, are the full 8 bit contents of the 2 registers.
I'm not sure we have the best defaults here. See the BT8x8
datasheets. (Adv. Video Flags) |
BtWhiteCrushDown |
127
|
Fine tuning of the Adaptive AGC White Crush Down Registers.
See above. (Adv. Video Flags) |
BtEvenChromaAGC |
1
|
Even/odd chroma AGC. Must be 0 or 1. Turns on color AGC.
(Adv. Video Flags) |
BtOddChromaAGC |
1
|
á |
BtEvenLumaPeak |
0 |
From the BT8X8datasheet: (PEAK) bit determines whether the
normal luma low-pass filters are implemented via the HFILT bits,
or the peaking filters are implemented. (HFILT is the horizontal
filter mentioned below) (Adv. Video Flags) |
BtOddLumaPeak |
0 |
á |
BtFullLumaRange |
1 |
Luma Output Range. DScaler defaults to 1 but maybe should be
set to 0 for NTSC systems. (Adv. Video Flags) |
BtEvenLumaDec |
0 |
From the datasheet: The Luma Decimation filter is used to
reduce the high-frequency component of the luma signal. Useful
when scaling to CIF resolutions or lower.á If ON it enables luma
decimation using the selectable H filter. (Adv. Video Flags) |
BtOddLumaDec |
0
|
á |
BtEvenComb |
1 |
Chroma Comb Enable. This bit determines if the chroma comb is
included in
the data path. If enabled, a full line store is used to average
adjacent lines of
color information, reducing cross-color artifacts. (Adv. Video
Flags) |
BtOddComb |
1 |
á |
BtColorBars |
0 |
Show color bars on display (Adv. Video Flags) |
BtGammaCorrection |
0 |
Gamma Correction. This is another double negative. If it
equals 0 (OFF) it really says we do not want to do gamma
correction removal. If ON the we DO gamma correction removal.
(Adv. Video Flags) |
BtCoring |
0 |
Luma Coring. This sets the minimum black level. This value
might also be different for PAL/NTSC. It must be 0, 1, 2, or 3.
Unclear yet what is the best value. (Adv. Video Flags) |
BtHorFilter |
0 |
Turns on hardware Horizontal filter. Because of DScalers
large scale only values 0 and 1 are valid. 0=normal 2 tap filter
(like before), 4 adds a little more filter but works (I think)
only when the BtLumaPeak and BtLumaDec are also both on. It makes
thing a little softer. (Adv. Video Flags)
|
BtVertFilter |
0 |
Vertical filter. Valid values would be 0-7 but at DScaler's
resolution only 0 and 4 are allowed. 0 = 2-tap interpolation
only. 4 = 2-tap plus z filter. This make thing a lot softer.
(Adv. Video Flags) |
BtColorKill |
1 |
Auto Low Color Killer is supposed to suppress the color
signal if it looks like a black and white video. It should
probably default to on.á (Adv. Video Flags) |
[Threads]
|
Hurry_When_Late |
0
|
Performance parameter.á If set to 1 will cause DScaler to
bypass some processing to conserve CPU time if it seems to not be
keeping up with the input video stream. May be set to 1for slower
machines. |
Wait_For_Flip |
1
|
Performance parameter. Whether to wait for processing to
complete (or at least be properly set up) when flipping the video
overlay buffer.á May be set to 0 for slower machines. |
Sleep_Interval |
1
|
Performance parameter. The number of milliseconds DScaler
will sleep, waiting for the next video input buffer. May be set
to 0 for slower machines. If this is set to 0 it may appear on a
CPU monitor that DScaler is using 100% of available CPU processor
time but it will still be a good citizen and yield control if
another task is ready to run. May be set to 0 for slower
machines. |
Back_Buffers |
2
|
The number of video overlay back buffers to use (in addition
to the normal front video display buffer).á This may be set to
only 1 if there is too little video memory on your graphics card,
at a small performance penalty. |
DoAccurateFlips |
1
|
Used to eliminate judder.á Has no effect if RefreshRate is
not set in [Pulldown] |
[Deinterlace]
|
DeinterlaceMode |
á 2
|
The Deinterlace mode to be used. The best way to set this is
run DScaler and set it from the menu.á The current mode will be
saved on exit. |
EdgeDetectá |
625
|
This values governs the strength of edge detection, use
higher values if you think that the video deinterlacing is
occurring too often. |
JaggieThreshold |
73
|
This values governs the threshold for fine line dtection, use
higher values if you get problems with small text |
BlcMinimumClip |
-15
|
The Blended Clip "Minimum Clip" slider value.á This can be
used to increase the amount of Clip vs Weave in the event that
none of the other more specific values seem to work and you still
see too many Weave artifacts ("venetion blinds"). It's best to
try everything else first.
|
BlcPixelMotionSense |
17
|
The Blended Clip deinterlace method "Pixel Motion
Sensitivity" slider: This determines how sensitive we are to
motion.á Motion is calculated as the maximum absolute change in
luma from the previous field in either of the two vertically
adjacent pixels. I was going to use the change iná luma of the
Weave pixel but that is not current enough to prevent the "flash
attacks" of venetiaon blinds that can occur with sudden scene
changes. This value is calculated separately for each pixel. |
BlcRecentMotionSense
|
0
|
The Blended Clip "Recent Motion Sensitivity" slider: This
increases the tendency to use Clip based upon an n-period
Exponential Moving Average of the recent motion. Recent motion is
in turn an arithmetic average of how much each pixel's luma has
changed from the previous field.áá |
BlcMotionAvgPeriod
|
20
|
The Blended Clip "Motion Average Period" slider: This sets
the period of the moving average for Recent Motion
Sensitivity.á |
BlcPixelCombSense
|
27
|
The Blended Clip "Pixel Comb Sensitivity" slider: This
determines how sensitive we are to the current comb factor of
each pixel. This uses a simplified comb factor C = abs(2*W - H -
L)/2, which is just the distance of the Weave pixel's luma from
its interpolated value.á This value is calculated separately for
each pixel. This value along with the Pixel Motion Sense seem to
be the two main things to play with to get good results.
Generally, increase one of these if you get Weave artifacts and
decrease one if you get BOB artifacts.áá |
BlcRecentCombSense
|
0 |
The Blended Clip "Recent Comb Senseitivity" slider:á Operates
like the Recent Motion slider but acts on the average Comb
Factor. |
BlcCombAvgPeriod |
20
|
The Blended Clip "Comb Average Period" slider: Sets the
period of the Comb exponential moving average. See the comments
on "Motion Average Period". |
BlcHighCombSkip
|
á10
|
The Blended Clip "Skip High Comb Frames" slider: This was
added in the hopes that it could help to skip a frame in the
event of a sudden flash attack on a rapid scene change or maybe
help to handle some very poorly mastered anime using ?:?
pulldown.á It will give very ugly results if you set it too
high.
|
BlcLowMotionSkip
|
0
|
The Blended Clip "Skip Low Motion Frames" slider: This also
is just experimental an probably of low value. The idea here is
that any frame with sufficiently low change from the previous one
is maybe a still frame with some video noise, and could be
skipped. Not for normal use. NOTE - This may go away in a future
release. |
BlcUseInterpBob
|
0
|
The Blended Clip "Use Interpolated BOB instead of Clip" check
box. For those who don't like the Clipped Weave, this will change
it to an Interpolated Bob. All other blending and processing will
still function. (but it probably won't look as good). |
BlcBlendChroma
|
1
|
The Blended Clip "Blend Chroma Value" check box: Usually the
chroma value for the Clipped Weave is just taken from the pixel
above it. Checking this box causes the chroma values to also use
the clipping algorithm.á
Checking this box seems to get richer color detail and a more
theater like picture but it sometimes seems to create some
softness or shimmering on my stock ticker or rapidly moving
objects with lots of detail like a hockey game. Generally though
it seems better. |
BlcShowControls
|
1
|
The Blended Clip control panel displays by default every time
that deinterlace method is selected.á Setting this to 0
suppresses that display. |
[ASPECT]
|
SourceAspect |
0
|
The most recent aspect ratio used. This is the
ratio multiplied by 1000, e.g. a 4:3 ratio is (4 / 3 * 1000) or
1333. A value of 0 means to use the aspect ratio of the source
material, either 4:3 or 16:9 depending on aspect_mode.
This is settable via various menu items in the Aspect menu, and
may also be modified by the aspect ratio autodetect
option. |
CustomSourceAspect |
0
|
Allows you to specify a custom aspect ratio which may be
accessed from the Aspect menu. Normally unused. |
ScreenAspect |
0
|
The aspect ratio of the display screen. If 0, the screen is
assumed to have square pixels and its resolution is used as the
aspect ratio. This is settable via various menu items in the
Aspect menu. |
CustomScreenAspect |
0
|
Allows you to specify a custom screen aspect ratio which may
be accessed from the Aspect menu. Normally unused. |
Mode |
0
|
1 if the source is a 4:3 image (even a letterboxed one), 2 if
it's an anamorphic 16:9 image, or 0 to stretch the source to the
current window size. This is settable via various menu items in
the Aspect menu. |
AutoDetectAspect |
0
|
Controls whether the code analyzes each frame to detect the
current aspect ratio. This may be toggled using the "Autodetect"
Aspect menu option. If deactivated, you can get DScaler to detect
the aspect ratio of the current frame using the "Compute" Aspect
menu option. |
LuminanceThreshold
|
40
|
Controls how bright letterbox bars are allowed to get. Valid
values are 0 through 127. Any pixel with lower luminance than
this and a chroma close to black (see ChromaRange) is considered black by the
aspect ratio detection code. Lowering this value will allow
DScaler to detect letterbox modes on darker scenes, at the cost
of increasing the chance that video noise in the letterbox bars
will be treated as part of the picture. If all your
letterboxed material is from a clean signal source, you'll
probably want to lower this. |
ChromaRange |
16
|
Controls how non-black letterbox bars are allowed to get.
Valid values are 0 through 127. If the chroma of a pixel differs
by less than this amount from the "black" chroma value, and its
luminance is less than LuminanceThreshold, it is
considered black by the aspect ratio detection code. Raising this
value will increase the likelihood that dark parts of a scene
will be considered black, but will also increase DScaler's
ability to detect letterbox bars on noisy material. |
SkipPercent |
17
|
When detecting aspect ratios, we often want to ignore TV
station logos that extend into the letterbox area. This setting
controls what percentage of the image is skipped over on the left
and right sides when we're scanning for black bars. A value of 0
means to scan the entire width of each line (minus overscan area,
if any). That setting makes sense if you never watch letterbox
material with station logos, e.g. if all your letterboxed
material is on laserdisc or DVD. Setting this higher than 25 or
so probably doesn't make sense, since at that point you'll be
scanning less than half of the image and dark scenes will be
increasingly likely to fake the detection out. |
IgnoreNonBlackPixels |
3
|
When detecting aspect ratios, ignore up to this many
non-black pixels (see LuminanceThreshold) in a scanline. That is,
a setting of 5 means that a scanline has to have at least 6
non-black pixels to be considered the start of the picture area.
A low value is generally good here; if your sources tend to have
clean letterbox bars, setting this to 0 will minimize the risk of
bad detection during dark scenes. |
AspectConsistencyTime |
15
|
This many seconds must pass without a narrower frame
appearing before the autodetect code will switch to a wide ratio
it hasn't seen before. |
AspectHistoryTime |
300
|
The autodetect module will remember previous aspect ratios
it's switched to for this many seconds. Ratios that last for less
than a second aren't remembered since they're assumed to have
been erroneous. |
ZoomInFrameCount |
60
|
When autodetecting aspect ratios, if a ratio we've used
before (within the past AspectHistoryTime seconds)
reappears and is consistent for this many frames, switch back to
it. |
Clipping |
1 |
If turned on (non-zero), the source image is clipped (masked)
to hide any source material outside the expected region. This is
the normal operation mode. It can be turned off and combined with
the image positioning commands to make more space available for
captions. |
deferedOverlay |
0 |
If turned on (non-zero) the overlay on the screen will not be
updated until Windows has painted the black masking bars but
before painting the purple overlay color. Additionally, it
imposes a delay for the vertical retrace before painting the
overlay color. Under normal CPU load, this should eleminate
flashing of purple borders when resizing or bouncing the image.
Flashing may still occur under heavy load. |
Bounce |
0 |
If turned on (non-zero), the image will bounce within any
space remaining either beside or above/below the image. Used to
maximize the region being used on a CRT projector to minimize the
risk of burning in one piece of the CRT. |
BouncePeriod |
1800 |
Time (in seconds) it takes for the image to bounce from the
center to the right/bottom then back to the left/top and back to
center. Default is half an hour. |
BounceTimerPeriod |
1000 |
Number of miliseconds between overlay updates when bounce
mode is enabled. |
BounceAmplitude |
100 |
The percentage of the window that the overlay will travel
over while bounce is enabled. For example, 100 will allow the
overlay to bounce across the entire window, 50 will allow the
overlay to move half way to the window's edges before it starts
moving back the opposite way, and the extreme 0 will not allow
the overlay to move at all, essentially turning bounce off. |
Orbit |
0 |
If enabled (non-zero) the region of the captured image is
bounced around. This prevents any individual item on the screen
from being constantly displayed in the same location and thus
minimizes CRT burn-in risk from small static objects. The orbit
causes the image to move into the overlay region, so you may need
a larger overlay setting if you use the orbit option. |
OrbitPeriodX |
2700 |
Number of seconds for the image to move back and forth across
the entire orbit region in the horizontal. It is recommended that
OrbitPeriodX and OrbitPeriodY use different values to provide
wider variation in the orbit positions. If both values are the
same, the image will only diagionally orbit from top-left to
bottom-right. |
OrbitPeriodY |
3600 |
Number of seconds for the image to vertically across the
entire orbit region. It is recommended that OrbitPeriodX and
OrbitPeriodY use different values to provide wider variation in
the orbit positions. If both values are the same, the image will
only diagionally orbit from top-left to bottom-right. |
OrbitSize |
8 |
Number of pixels in the captured material to orbit. |
OrbitTimerPeriod |
60000 |
Number of miliseconds between updates of the overlay for
image orbiting. |
VerticalPos |
CENTER |
Vertical position of the image (TOP, CENTER, BOTTOM). |
HorizontalPos |
CENTER |
Horizontal position of the image (LEFT, CENTER, RIGHT). |
[NoiseFilter]
|
UseTemporalNoiseFilter |
0 |
Controls whether the temporal noise filter is activated when
DScaler starts up. 0 means it isn't; any other number means it
is. |
TemporalLuminanceThreshold |
6 |
Controls how different a pixel's luminance (brightness) has
to be from its predecessor in the previous frame before it's
considered a change in the actual image rather than just noise.
Valid values are 0-255. Values over 15 tend to produce
posterization artifacts that are more distracting than the video
noise was. |
TemporalChromaThreshold |
7 |
Controls how different a pixel's chrominance (hue) has to be
from its predecessor in the previous frame before it's considered
a change in the actual image rather than just noise. Valid values
are 0-255. Values over 20 tend to produce posterization artifacts
that are more distracting than the video noise was. |
[GammaFilter]
|
UseGammaFilter |
0
|
Do you want to use the gamma filter |
Gamma |
1000
|
Gamma adjustment, note 1000 doesn't do anything, 1300 does a
1.3 power adjustment |
[Show]
|
CustomChannelOrder |
0
|
0 = off. 1 = on. This can be altered via the Channels menu.
If it is on, you can modify the "Chan:" lines in the program.txt
file so that when you punch in a channel number, n, it will take
you to "channel n" as oppossed to the default behavior which is
"the nth channel in the list." If you don't see any "Chan:" lines
in your program.txt, you can add them by hand (after "Name:" and
"Freq:") or by deleting the file and doing a fresh channel
scan. |
[TimeShift]
|
Video, Codec, Audio |
(empty)
|
These 3 values represent internal binary struct data which
are the audio and video compression settings that the user chose
from the TimeShift Options dialog. These are not user-editable
from the ini file, but are necessary for settings to be
remembered over multiple runs of DScaler. If no data is
specified, the defaults of Full-Frames, Uncompressed will be used
for video, and 44.1kHz, 16-bit, Stereo for audio. |
WaveIn, WaveOut |
0
|
These 2 values match the indices into their respective combo
box dropdown lists found in the TimeShift Options dialog. They
are the currently selected waveIn and waveOut audio devices on
the user's system used by TimeShift for recording and playing
back audio. |
RecHeight |
1
|
This index (between 0 and 3 inclusive) corresponds to the 4
radio check boxes in the TimeShift Options dialog. It pertains to
the desired height for recording video clips. 0 = full-height, 1
= 1/2-height even, 2 = 1/2-height odd, 3 = 1/2 height averaged.
Click the Help button on the dialog for more information. |